For beginners, when they see all the cards in clash royale, their eyes often run away. Here you can find out which deck to collect in clash royal and how to play them correctly.
What tactics are needed in Clash royale.
There are only 89 cards in the game of Supercell Studio, only 8 of them go into battle at the same time. But you can't win a battle just by throwing off the best cards. You need to distribute everything correctly, and do not forget that resources are not restored quickly and their number is limited. And just mindlessly throwing cards on the field is also not an option. Therefore, without builds, tactics, and game styles, it will be very difficult. Of the main ones, you can select 4 for each arena ( attack, control, defense).
What are the builds in Clash royale and tactics for them.
Here are the most basic Assembly without legnaro.
After the end of the first arena, the following builds are available:
Pressure, low cost. Sang in the form of a ball, not bad in attack and defense. The Prince as the main attacking unit. Goblins, minions and archers as support. a knight like a tank, a bomb like a damag.
A giant, like a tank, behind which the others are being pulled together. The dragon as a cover with a splash. Mini PEKKA and knight for protection and transition to counterattack. As protection and support goblins, archers. a witch with skeletons as cover. Good balance.
The game is designed for the wear and tear of the enemy. As the main DD bomb. Most maps can also be used as support.
From the 3rd level of the arena, the following builds will be available to you:
Arrows are good at taking down small things. The giant skeleton will leave a "gift" that will clear the field. Barbarians are good at both absorbing and dealing damage. Good survivability.
Constant pressure with houses and small things. Enemy units are removed with splashes.
Dragons, barbarians and minions from the defense will go well into the attack. The dwelling organizes a continuous attack. Spelas are well protected from especially numerous armies. The ball counterattacks a weakened opponent well
When you reach 4 arenas you can collect:
Huts work as a reinforcement for an attack. The witch is placed behind the tower, a giant is added to it like a tank, and hog approaches at the end.
Cheap units and graveyards are used as a distraction. Thicker enemies are taken out by lightning and ball. Barbarians and hog-the main DD.
Very strong protection by Tesla, spels and minions. The barbarians counterattack. As the main force of the giant and the Prince.
And in the fifth arena will be added:
The main task - to bring the Prince and hog to the tower, the other cards help them in this goal.
As a defense, PEKKA and trifle act. As a method of punishment - a giant and a dragon.
Basically, you need to go on the defensive. Lightning and rocket are the main attack for towers. The ball is released at the end and noticeably warps the exhausted opponent, and when you receive the legend and accept the mechanics, you will be able to collect something not typical and unusual yourself.Result.The game allows you to build a unique deck that only you will use, but there are also standards that should be followed, so initially it is better to do everything according to a template, and then go into a full flight of imagination.
#интересное #hd #clashroyal
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